For nearly three decades, the Connected Mathematics Project (CMP) has worked to design, develop, field test, evaluate, and disseminate student and teacher materials for mathematics classrooms. CMP was developed as…
…the repository will incorporate data from more than 1,200 students in Indiana who have undertaken engineering design projects using our Energy3D software. This unprecedented large-scale database will potentially provide a…
…and pedagogical design decisions made to transform scientific phenomena in the real world into structures and rules afforded in the computational space and (2) to illustrate the extent to which…
Sharing Research Results and Special Poster Session to Commemorate Robert Tinker at AERA 2018 Blog Post
…Pallant focused on the design of formative science assessments in which a system interprets students’ constructed scientific arguments via natural language processing and scores them automatically using machine learning technologies…
…science as they plan and carry out investigations, use models, analyze data and design solutions. Students using such technology-based activities also gain wide experience with crosscutting concepts— from scales in…
…MIT Tang Center, E51-085 – Classroom, Building E51 Learn how making and computationally enabled design can support connected learning experiences. When design tools are computationally enabled, interactions can be more…
…prior knowledge, teacher understanding of the content, the materials available, the environment of the classroom, and the support of the broader community. Researchers have used these factors to craft design…
…But unlike SketchUp, it is tailor-made for building design, evaluation, and fabrication to support engineering design learning in K-12 schools. One of its great features is the “print-out” functionality, which…
The National Science Foundation awards grant to study virtual worlds that afford knowledge integration Blog Post
…worlds and associated project challenges will inform design principles for the design and use of a new virtual world genre — one with characteristics that anticipate cross-project and cross-discipline knowledge…
…especially learners in grades 5-14. Designed to support data exploration in a user-friendly, visual, and accessible manner, CODAP received a Research-Based Design Product Certification from Digital Promise for its basis…