InSPECT

Using inexpensive smart interfaces to create systems that make scientific inquiry more engaging and accessible.

Importance

Instead of lectures and cookbook experiments with known outcomes, science education should be more authentic and more like contemporary science. A new generation of inexpensive technology can bring this goal closer to reality in K-12 education. These technologies are exemplified by the intelligent objects that constitute the “Internet of Things” (IoT). The fundamental characteristic of the IoT technology is connectivity — IoT devices have sensors, actuators, and wireless connection to the Internet, all controlled by incredibly powerful computers, exactly the functions needed in a smart laboratory.

The InSPECT project forges new directions in science learning by integrating novel technologies and computational thinking practices into curricular activities that allow high school students to undertake authentic and independent science investigations in biology. Using inexpensive smart interfaces to create systems with sensors and actuators, InSPECT aims to make scientific inquiry more engaging and accessible. This approach also gives students opportunities to engage in science and engineering practices. They can design investigations, configure hardware, and use dataflow software to sense and control experiments, much the way professional scientists do.

We’ve partnered with Manylabs to create novel learning opportunities that can lead to the enhancement of science learning through authentic hands-on investigations, dataflow programming, and laboratories to improve science and engineering practices.

By using flexible low-cost technologies and a three-level curriculum including scaffolding, skills, and background knowledge, InSPECT is able to address many of the barriers that prevent students from practicing authentic science in the classroom. Students will use programmable scientific and engineering tools (light sensors, fan motors, digital thermometers, etc.) to design a simple experiment to investigate phenomena, formulate and refine their own theories, and propose causal explanations of their observations. As they collect data, they can tinker and add complexity to their experiment with additional sensors and compare models with peers while refining their own theories and conceptual understanding based on primary experiences.


Research

We’re testing the feasibility of our computational resources to allow students to undertake scientific investigations, examining learning gains in students’ abilities to perform science practices, exercise computational thinking, and understand biology concepts, and identifying supports needed by teachers to implement the curriculum.

Project Funder
This material is based upon work supported by the National Science Foundation under Grant No. DRL-1640054. Any opinions, findings, and conclusions or recommendations expressed in this material are those of the author(s) and do not necessarily reflect the views of the National Science Foundation.
Principal Investigator